Setup

A Sequence is a connected series of five of the same-coloured chip either up or down, across or diagonally on the playing surface. It is an exciting game of strategy.

Before you begin, lay the board out in front of all the players. Each player or team should choose one colour of chips.  Players should cut the deck. The dealer will deal out the same number of cards to each player. The remaining cards form the draw pile to use through the game. Place the game board on a flat surface with enough room around the game board for placement of the draw deck of cards, marker chips and discards for each player.

When two players or teams are playing, use only blue and green marker chips. Red chips are used only when there is a third player or third team. Joker cards are not used in the play of the Sequence game.

Number of Players

Any number from 2 to 12 that is divisible by 2 or 3 can play (2,3,4,6,8,9,10, or 12). Up to 3 may play individually. More than 3 must be in teams. No more than 3 teams can play.

For 2 players or 2 teams: Team players must be evenly divided into two teams. Team members must alternate their physical positions with opponents around the playing surface.

For 3 players or 3 teams: Team players must divide evenly into three teams. Team members must alternate their physical positions every third player around the playing surface.

Objective

The objective is to create the required number of sequences (two or three, as per number of players) before your opponent to win the game.

Dealing Cards to each Player

The following table determines the number of cards dealt to each player in a game of Sequence :

For 2 players – 7 cards each

For 3 players – 6 cards each

For 4 players – 6 cards each

For 6 players – 5 cards each

For 8 players – 4 cards each

For 9 players – 4 cards each

For 10 players – 3 cards each

For 12 players – 3 cards each

Game Play

Beginning with the player to the left of the dealer and moving in a clockwise direction, each player selects a card of their choice from their hand and places it face up on a discard pile (players should start their own discard pile in front of them visible to all other players) and then places one of their marker chips on the matching card on the game board. Each card is pictured twice on the game board. Jacks do not appear on the game board. A player can play on either one of the card spaces as long as it is not already covered by another marker chip. Once a marker chip has been played, it cannot be removed by an opponent except when using a one-eyed Jack as explained below. When the draw deck becomes depleted during play, all discard piles are shuffled together to create a new draw deck.

The Jacks

There are 8 Jacks in the card deck. They are either Two-Eyed or One-eyed.

You may play either one of the Jacks whenever they work best for your strategy, during your turn.

The 4 Jacks with TWO EYES are wild. To play a two-eyed Jack, place it on your discard pile and place one of your marker chips on any open space on the game board. The two-eyed Jack is commonly used to complete a sequence or block a probable sequence of your opponent.

The 4 jacks with ONE EYE are anti-wild. To play a one-eyed Jack, place it on your discard pile and remove one marker chip from the game board belonging to your opponent. That completes your turn. You cannot place one of your marker chips on that same space during this turn. You cannot remove a marker chip that is already part of a completed SEQUENCE. Once a SEQUENCE is achieved by a player or a team, it cannot be broken.

Dead Card

If you hold a card in your hand which does not have an open space on the game board because both spaces representing that card are covered by a marker chip, you are holding a DEAD CARD and you may turn it in for a new card. When it is your turn, place the dead card on your discard pile, announce that you are turning in a Dead Card and take a replacement card (one card per turn). You then proceed to play your normal turn.

Loss of Card

Once you have taken your turn and placed your marker chip on the game board, you must take a card from the draw deck. If you fail to take a card before the next player makes a move AND takes his/her card, you lose the right to take a card and you must finish the game with less cards than the other players – a disadvantage.

Corner Sequence

There are printed chips in the four corners of the game board. All players must use them as though their colour marker chip is in the corner. When using a corner, only four of your marker chips are needed to complete a Sequence. More than one player may use the same corner as part of a Sequence.

Table Talk

There must be no table talk or coaching team members. If a teammate says anything that alerts a fellow teammate to the fact that they are about to do something that they shouldn’t, every member of that team must forfeit one card of their choice from their hand placing it on their discard pile.

Winning the Game

Play continues in a clockwise direction until one player or team scores the required number of sequences, at which point that player or team wins the game. For 2 players or 2 teams: One player or team must score TWO SEQUENCES before their opponents. For 3 players or 3 teams: One player or team must score ONE SEQUENCE before their opponents. If you are playing the game which requires two sequences to win, you may use any one of the spaces from your first sequence as part of your second.

Leave a Reply

Your email address will not be published.